This is my completed 2D-Shooter Project.

The final modifications include:

1) Stronger enemies that are equipped with a greater default/max heath.

2) Unique landscapes for levels 2&3. Level 2's landscape is long and narrow, while level 3 was intended to have a maze-like landscape.

3) The number of enemies to defeat increases in each level. In the first level there is only three enemies, in level 2 there are five enemies, and in the final level there are eight enemies.

4) A health-bar is now attached to the player.

Credits:

Created by Mia Bodenhorn

Health-bar sprites:  ATBrackeys


Download

Download
NewWindowsZip.zip 39 MB

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